![]() Get your FP income up before you even consider leveling up your arc. Other resources and attack / defense bonus are important, but if your daily FP production is weak, it's going to take you much much longer to get other buildings and the tech tree unlocked compared to people who invested in FP production early. They don't call the game "forge" of empires for nothing - FP really are king in this game. If you get a large amount of FP every day, it's going to make the rest of your playing experience go so much faster. That's why my recommendation, in terms of strategy, is to focus on attack buildings and FP-producing buildings at first. I understand that the payoff is worth the investment, but getting there is even harder than the Arc, and it doesn't give an immediate FP benefit to roll into the next level like another level of Cape does. Otherwise you'll just be waiting days or even a week to get it from level 6 to level 7, and so on. If you've got a level 60 Cape, AO, and CdM, then sure, go for Himeji. So, I put in a Himeji about 2 months ago, and while it's nice I find it's just way too expensive to level to recommend to someone unless they have at least 3 high level FP-producing GBs. But I will pass along some advice I was given once by someone who had crunched the numbers, looking for which GBs give the best return for the number of FP invested (I assume this is going on a 1.9 or 1.85 assumption - that you're getting each spot filled by someone who is giving back most or all of what they're getting for contributing, including having a level 80 Arc): I haven't been able to find a good analysis / recommendation of which GBs to level high first, that's been updated within the past 2 years. I'm working on the snowball effect now, but it's after I got my Arc to 80, and I really wish that I'd done Cape first. Once you get Cape up to level 60 or so, it'll make it much easier to roll those FP into the next building. I'd recommend getting attack GBs up to level 10 each, then get all your buildings to at least level 6.Ĭape is great to focus on before others. ![]() My opinion is that you should get your daily FP increased before you start on Arc power leveling. Only at this point should you start power-levelling your Arc to 80 in my opinion. Generally, 6 Rogues + 2 Heavy Infantry is OP at HMA. The standard army is something like 6 Rogues + 2 units of your choice, depending on the army you’re attacking. In terms of battling, you only want to be using a mixture of Rogues, Champions, Heavy Infantry and possibly Trebuchets. This goes for Wishing Wells and Fountains of Youth as well. If you have any buildings such as the Dark Doorway or Black Tower from the Halloween event (especially if you have multiple copies), they will sell for a lot at the Auction House. Then you will be a force to be reckoned with. Also look out for good attack buildings in the Antique Dealer like the Checkmate Square and Carousel, get as many as you can and spam them all over your city. Preferably get your Alcatraz to lvl 10 for now. Luckily for you, GE is still easy peasy at your age. This will allow you to delete all your population buildings and save lots of space.Īfter this, you want to focus a bit on your Alcatraz and maximising your attacking army’s stats which will allow you to breeze through GE. Then level your Cape a bit and get an Inno Tower if you don’t already. Currently, I am in Arvahall in a top 10 guild and the trading down is smooth and consistent for me. In order to speed up the trade-down process, make sure you’re in a high level guild. If you want to never struggle with goods, get a Dynamic Tower and aid high-lvl players on your friends list or guild to get SAM goods, then slowly trade these down to your age and you’ll never run out of goods. If you’re a goods/negotiation person, then it’s a good idea to level the LoA and SMB a bit to boost your coins/supplies/goods production. CdM is worth levelling above 10 because it gives FPs but Zeus and CoA not so much. If you’re an attack sorta player, then level the “Attack trinity” to level 10 (Zeus, CdM, CoA).
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